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PROSONUS(5)

 NAME

     prosonus - high quality sound and music files

 SYNOPSIS

     /usr/share/data/sounds/prosonus

 DESCRIPTION

     The directory /usr/share/data/sounds/prosonus contains a collection of
     music and sound files created by Prosonus especially for your Silicon
     Graphics IRIS Indigo, Indigo^2, Indy, Personal IRIS 4D/35 or 4D/30
     computer system.  These files are a small sampling of the music, sound
     effects and instrument samples that will be available on CD-ROM through
     Silicon Graphics Software Express and Prosonus.

     For more information concerning Prosonus CD-ROM products, call SGI
     Software Express at 1 (800) 800-7441  or contact Prosonus at:

          Prosonus
          10 Indian Way
          Falmouth, Maine 04105 USA
          +1 (207) 878-0934
          +1 (207) 878-0914 FAX

     Prosonus music and sound files are licence free when used in private
     presentations.  The files may be shared via NFS with other IRIS computers
     but they may not be copied to other computers.

     If the Prosonus files are to be shipped with a product that is intended
     for resale or broadcast, copyrights or royalties may apply.  Please
     contact Prosonus for questions concerning licensing and resale of
     Prosonus music and sound files.

     All the sound and music files are recorded at 44.1 kHz and are in AIFF
     format.  The following sounds are included:

   Environmental Sounds - in the ambience directory
     crickets.aiff   crickets at night
     forest.aiff     a busy forest
     rain.aiff       light rainfall
     traffic.aiff    city traffic

     All these sounds are looped  (see note 1 below).

   Instrument Samples - in the instr directory
     alto_flute_sus.G#4.aiff     sustained flute playing G# in octave 4
     alto_sax_sus.D#3.aiff       sustained sax playing D# in octave 3
     braz_hi_shaker.aiff         brazilian shaker
     castenet.aiff
     celeste.E3.aiff             ethereal chime playing E in octave 3
     cello_pizz.C4.aiff          cello playing pizzicato C in octave 4 (middle
                                 C)

     china20_crown.aiff          percussion
     conga_hi.aiff               percussion
     conga_hi_rim.aiff           percussion
     crash16_hrd.aiff            percussion
     drm_clave.aiff              percussion
     drm_cowbell.aiff            percussion
     drm_scratch.aiff            percussion
     drm_snare.aiff              percussion
     drm_stick_mid.aiff          percussion
     dx_elec_piano.F4.aiff       Yamaha DX electric piano playing F in octave
                                 4
     hat_closed.aiff             percussion
     hat_open_closed.aiff        percussion
     med_bata1.aiff              percussion
     med_bata2.aiff              percussion
     med_down_rototom.aiff       percussion
     metal_mute_power.E1.aiff    muted metal guitar power chord in E, octave 1
     metal_triad_power.E1.aiff   unmuted power chord in E, octave 1
     paul_single_mute.G#1.aiff   single pluck in G#, octave 1 on Les Paul
     pearl_tom_dry_lo.aiff       percussion
     ride_med_22_mid_ro.aiff     percussion
     steel_guitar_6str.D2.aiff   guitar chord in D, octave 2
     stn_bass_sus_fgr.A0.aiff    sustained satin bass playing A in octave 0
     strng_orch_sus.F#4.aiff     sustained string orchestra playing F#,octave
                                 4
     tama_base_drm.aiff          percussion
     tama_snare_fbr.aiff         percussion
     tama_snare_gbrltr.aiff      percussion
     tamborine.aiff              percussion
     trumpet_sus.F5.aiff         sustained trumpet playing F in octave 5
     warped_harm.aiff            percussion
     woodblock.aiff              percussion

     Most of the non percussion instruments are looped.

     See note 3 for the MIDI note numbers corresponding to the notes and
     octaves of these instruments.

   Musical Tags - in the musictags directory
     tag2.aiff            musical tag
     tag3.aiff            musical tag
     slinky_slap.aiff     slapping a slinky
     belltree_up2.aiff    arpeggio up a belltree
     harp_glis.Cmj.aiff   harp glissando in C major
     jar.aiff             synthetic sound
     orch_hit.aiff        orchestra hit
     stereo_uparp.aiff    stereophonic up arpeggio

   Sound Effects - in the sfx directory
     alarm_clock.aiff       an old fashioned alarm clock
     bell.aiff              melodic bell
     bomber.aiff            bomber flyby (left to right)
     cannon.aiff            heavy cannon shot
     click2.aiff            a high speed camera shutter click
     click3.aiff            a slower speed camera shutter click
     cricket.aiff           a cricket chirps
     doorchime.aiff         two-tone door chime
     door_slam.aiff
     double-ricochet.aiff   electronic left-right-left ricochet
     frog.aiff              a frog croaks
     glass_break.aiff       breaking glass
     tennis.aiff            tennis ball hit across the sound stage

     alarm_clock is looped.

     Note 1:
          playaifc(1) and sfplay(1) do not yet understand loop points so they
          will play the looped sounds through once only.

     Note 2:
          multitrack(1) does not understand loop points.  If you read a looped
          AIFF file into multitrack and write it out again, the loop points
          will be lost.

     Note 3:
          The MIDI note numbers corresponding to the given notes on the
          instrument samples are:

          Note/Octave    MIDI Note Number
             A0               21
             E1               28
             G#1              32
             D2               38
             D#3              51
             E3               52
             C4               60
             F#4              66
             G#4              68
             F5               77




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