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OpenGL Optimizer Programmer's Guide: An Open API for Large-Model Visualization
(document number: 007-2852-002 / published: 1998-06-09)    table of contents  |  additional info  |  download
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OpenGL Optimizer   Programmer's Guide:  An Open API for  Large-Model Visualization

Document Number: 007-2852-002

CONTRIBUTORS

Written by George Eckel, Renate Kempf, and Leif Wennerberg

Illustrated by Dany Galgani and Martha Levine

Production by Allen Clardy

Engineering contributions by Brian Cabral, Michael Hopcroft, Jonathan Lim, Kevin Lin, Zi-Cheng Liu, Lena Petrovic, Trina Roy, Julie Yen

© 1998, Silicon Graphics, Inc.— All Rights Reserved

The contents of this document may not be copied or duplicated in any form, in whole or in part, without the prior written permission of Silicon Graphics, Inc.

RESTRICTED RIGHTS LEGEND

Use, duplication, or disclosure of the technical data contained in this document by the Government is subject to restrictions as set forth in subdivision (c) (1) (ii) of the Rights in Technical Data and Computer Software clause at DFARS 52.227-7013 and/or in similar or successor clauses in the FAR, or in the DOD or NASA FAR Supplement. Unpublished rights reserved under the Copyright Laws of the United States. Contractor/manufacturer is Silicon Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94043-1389.

IRIS, OpenGL, Silicon Graphics, and the Silicon Graphics logo are registered trademarks, ImageVision, Inventor, IRIS InSight, IRIS Performer, IRIX, Open Inventor, OpenGL Optimizer, and Performer are trademarks, and Silicon Surf is a service mark of Silicon Graphics, Inc. MIPSPro is a trademark of MIPS Technologies, Inc. Alias is a registered trademark, and Alias|Wavefront is a trademark, of Alias|Wavefront, a division of Silicon Graphics Limited. SDRC is a registered trademark of Structural Dynamics Research Corporation. X Window System is a trademark of Massachusetts Institute of Technology. Motif is a trademark of the Open Software Foundation, Inc.

OpenGL Optimizer Programmer's Guide: An Open API for Large-Model Visualization
(document number: 007-2852-002 / published: 1998-06-09)    table of contents  |  additional info  |  download

    Front Matter
    About This Guide
    Part I. Getting Started
    Part II. High-Level Strategic Tools for Fast Rendering
    Part III. Specific Tools for Fast Rendering
    Part IV. Managing and Rendering Higher-Order Geometric Primitives
    Part V. Traversers, Low-Level Geometry Processing, and Multiprocessing
    Part VI. Utilities and Troubleshooting
    Part VII. Appendices
    Glossary
    Index


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