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The OpenGL Porting Guide
(document number: 007-1797-030 / published: 1998-03-21)    table of contents  |  additional info  |  download
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List of Tables

| Table of Contents | List of Figures | List of Examples | List of Tables |

Table 3-1. Include Lines in IRIS GL and OpenGL Programs
Table 3-2. Include Lines for IRIS GL and OpenGL Motif Widgets
Table 3-3. State Attribute Groups
Table 3-4. Calls for Clearing the Screen
Table 3-5. Matrix Operations
Table 3-6. Matrix Modes
Table 3-7. Arguments for Transformation Matrix Queries
Table 3-8. Viewport Calls
Table 3-9. Clipping Plane Calls
Table 3-10. Calls for Drawing Quadrics
Table 3-11. Calls for Drawing Primitives
Table 3-12. Valid Commands Inside a Begin/End Structure
Table 3-13. Calls for Drawing Points
Table 3-14. Calls for Drawing Lines
Table 3-15. Calls for Drawing Polygons
Table 3-16. Polygon Modes
Table 3-17. Polygon Stipple Calls
Table 3-18. Tessellated Polygon Calls
Table 3-19. Calls for Drawing Triangles
Table 3-20. Calls for Drawing Arcs and Circles
Table 3-21. Calls for Drawing Spheres
Table 3-22. Color Calls
Table 3-23. Shading and Dithering
Table 3-24. Pixel Operations
Table 3-25. Calls for Managing Fog
Table 3-26. Fog Parameters
Table 3-27. Fog Modes
Table 3-28. Calls for Managing NURBS Objects
Table 3-29. Calls for Drawing NURBS Curves
Table 3-30. NURBS Curve Types
Table 3-31. Calls for Drawing NURBS Trimming Curves
Table 3-32. Calls for Drawing NURBS Surfaces
Table 3-33. NURBS Surface Types
Table 3-34. Blending Calls
Table 3-35. Blending Factors
Table 3-36. Alpha Test Functions
Table 3-37. Calls to Draw Antialiased Primitives
Table 3-38. Accumulation Buffer Calls
Table 3-39. Accumulation Buffer Operations
Table 3-40. Stencil Operations
Table 3-41. Display List Commands
Table 3-42. Lighting and Materials Commands
Table 3-43. Material Definition Parameters
Table 3-44. Lighting Model Parameters
Table 3-45. Light Parameters
Table 3-46. Texture Commands
Table 3-47. Texture Environment Options
Table 3-48. IRIS GL and OpenGL Texture Parameters
Table 3-49. Values for IRIS GL and OpenGL Texture Parameters
Table 3-50. Texture Coordinate Names
Table 3-51. Texture Generation Modes and Planes
Table 3-52. Calls for Picking
Table 3-53. Feedback Calls
Table 3-54. RealityEngine Calls
Table A-1. IRIS GL Commands and Their OpenGL Equivalents
Table C-1. Command Suffixes and Corresponding Argument Types
Table C-2. OpenGL Equivalents to C Data Types
Table C-3. glGetError() Return Values

The OpenGL Porting Guide
(document number: 007-1797-030 / published: 1998-03-21)    table of contents  |  additional info  |  download

    Front Matter
    About This Guide
    Chapter 1. Introduction to Porting From IRIS GL to OpenGL
    Chapter 2. Using the toogl Tool
    Chapter 3. After toogl: How to Finish Porting to OpenGL
    Chapter 4. OpenGL in the X Window System
    Appendix A. OpenGL Commands and Their IRIS GL Equivalents
    Appendix B. Differences Between OpenGL and IRIS GL
    Appendix C. OpenGL Names, Types, and Error
    Appendix D. Example OpenGL Program With the GLUT Library
    Appendix E. Example Program Using Xt and a WorkProc
    Appendix F. Example Mixed-Model Programs With Xlib
    Index


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