(document number: 007-2392-003 / published: 2005-03-31)
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OpenGL on Silicon Graphics Systems describes how to use the OpenGL graphics library on Silicon Graphics visualization systems. The guide expands the description of OpenGL programming presented in the OpenGL Programming Guide. This guide describes integrating OpenGL programs with the X Window System, using OpenGL extensions, debugging OpenGL programs, and achieving maximum performance on different hardware. This version of the guide has been updated for OpenGL 1.3 and includes new extensions and performance tips for new systems.
table of contents (expand all | collapse all) | list of figures | list of tables | list of examples | list of procedures |