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IRIX 6.5  »  Books  »  Developer  »  
OpenGL Performer™ Getting Started Guide
(document number: 007-3560-005  /  published: 2004-12-07)   additional info | download

The OpenGL Performer Getting Started Guide introduces the most important concepts and classes in the OpenGL Performer library. For further reference, the OpenGL Performer Programmer's Guide contains a full explanation of all Performer classes. Use the OpenGL Getting Started Guide to quick-start your programming using the OpenGL Performer API. OpenGL Performer provides a programming interface (with ANSI C and C++ bindings) for creating real-time graphics applications and offers high-perfomrance rendering in an easy- to-use 3D graphics toolkit. OpenGL Performer interfaces to the OpenGL graphics library; this library combined with the IRIX, Linux, or Microsoft Windows operating system forms the foundation of a powerful suite of tools and features for creating real-time 3D graphics applications on SGI systems.

table of contents (expand all | collapse all)  |  list of figures  |  list of tables  |  list of examples  |  list of procedures  |  

   Front Matter
   New Features in This Guide
 + About This Guide
 + Part I. Overview of OpenGL Performer
 + Part II. Programming with OpenGL Performer
 + Appendix A. Building a Visual Simulation Application Using libpf
 + Appendix B. Building a Visual Simulation Application Using libpfv
   Appendix C. Image Gallery
   Glossary
   Index


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